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Post by foster1941 on Jan 20, 2005 14:10:08 GMT -5
but let's get real here, everyone has their own opinion on which rule-changes would be desirable and which would destroy the game. This is an eminently true and logical statement and I wish more people understood and appreciated it. Everybody thinks that their own house-ruled version of the game is "the best" version, but no two people have the exact same house rules. Therefore rather than changing the game to fit one person's (or one sub-group's) particular taste and alienating everybody else -- which is exactly what every 'revisionist' version of D&D (Moldvay, Mentzer, 2E, 3E, Hackmaster, 3.5E, C&C) has done -- why not keep the baseline consistent, only changing those things that are actual errors (such as the falling damage formula, magic armor weighing either 1/2 normal armor or nothing depending on where you look, etc.) and leaving it up to each individual DM to decide what tweaks and changes they want to make for their particular game? Sure publish 'popular' house rules in magazines, and perhaps even compile them into an occasional supplement (like the 3.5E UA), but even if 90% of survey respondents say they prefer a particular house rule to the official rule that's still going to alienate at least 10% of your fanbase if you officially change it, so why change it? Why are so many people so insistent that everybody must follow THEIR favorite house rules? Is it a power thing, an ego thing, or what?
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Post by PapersAndPaychecks on Jan 20, 2005 14:58:00 GMT -5
Oooh, oooh, I know this one! Because my house rules are better.
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Post by bonesmccoy on Feb 17, 2005 15:36:45 GMT -5
Or option B: 90 mins formulaic film with shallow plot, lots of explosions, and obligatory fallen Madonna with the big boobies. Mmmmm, big boobies ... By the way, Palladium still kicks it Old School. Their newest release, Beyond the Supernatural 2, still uses their tired, creaky, archaic old system from 1980-whatever for the most part. Kevin Siembieda lays out the books by hand with his special cut-and-paste technique. It still uses classes, even. D@mn, now I might have to buy it!
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Post by Ska on Feb 17, 2005 18:20:10 GMT -5
BonesMcCoy--glad to see you again. Seems like I have not seen oneof your post in awhile.
If 1e were re-printed I beleive it would sell.
3e, C&C---these will burn out. (3e was designed to burn out in two years of play).
Perhaps include with the re-prints a CD for a small computer adventure using the 1e system.
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