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Post by Gerto on Sept 14, 2005 17:49:03 GMT -5
Meridian 59. Its similiar to other crappy online games, but this one is fully player versus player, so you actually fight other people, and not endless rows of monsters. Well, you do fight monsters to build your character, but at least you are building so you can fight other people more effectively. If you aren't into Online games, ignore this post. But if you are, give this game a whirl. Oh yes, the graphics suck since its an old game, but the gameplay more than makes up for it. Official site: meridian59.neardeathstudios.com Best reference/fan site: www.gilcon.net/meridianI'm on server 101 ( the only one worth playing on) as Black Molly. If you are interested, let me know and I will help you get started
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Post by Gerto on Sept 15, 2005 0:06:17 GMT -5
If anyone is interested, here's a little more. The game is rather close knit, there's probably only 100 people who play on a server. That might seem to be a drawback, but it gets personal, in both terms of friends and enemies. There is a broadcast feature that lets you talk to everyone online, so there is a real community feel. And all kills are broadcasted to everyone as well, so reputations spread fast. There are good people and not a very nice persons like every community, but this one is manageable enough that you get to know everyone. Only game on the market that allows such a degree of interaction, not a faceless mass of 10000 people to a server.
Gameplay is very balance, its skill based and not level or class based. Any character can get any skill or spell in any combination, so its not a rock scissor paper, my figher beats your ranger beats your thief. Its quite balanced as well, there are many ways to fight, each very powerful, but each with a counter, either with a spell/skill or with the skill of the person playing the character. And the spells aren't typical Direct Damage/Damage over Time/Damage with fear effect bullnuts. Every type of spell is imagineable, even spells that let you turn into monsters with all the monsters abilties (and drawbacks).
Overall, the games selling points are its community ineractivity and its Player vs Player. It has nutsty graphics and a learning curve. If you actually can live up to the content over graphics ideal, that's no problem. And every new game has a learning curve, but you have me to help out.
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Post by Gerto on Sept 29, 2005 13:40:12 GMT -5
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